刺客 发表于 2025-6-1 16:25:22

Overwatch 守望先锋 内部透视自瞄源码

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Reversal Guide
This guide contains signatures, reference points (xrefs), and notes for various functions. Use it as a reference when analyzing the binary.

getEntityComponents
Signature Address: 761F80
Signature:
48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 30 33 DB 48 8B F9
XRefs:
XREF #1 (@ 763106):
E8 ? ? ? ? 48 8B C8 48 89 05 ? ? ? ? E8 ? ? ? ? 48 8D 4C 24
Alternate Finding Method:
Scan for XRefs of COleControlSiteOrWnd
Note:
getEntityComponents is located on this xref. For getEntityAdmin, look for:
*(_QWORD *)a1 = off_2B2ED10;
RenderDataKeys
Signature:
48 B9 15 4A C7 90 CF 45 84 17 48 B8 54 EE AB F1 B7 D8 88 9F 48 03 F9 48 33 F8
Notes:
Purpose: Retrieves keys.
Decompilation Tip: Use F5 to decompile the function.
Key Calculation Example:
v2 = (qword_3626400 + 0x178445CF90C74A15LL) ^ 0x9F88D8B7F1ABEE54uLL;
Expected Outcome:
RenderData = qword_3626400 + 0xf0
CameraManager
Signature Address: 22560FA
Signature:
8B CE 48 8B 1C C8
Notes:
Retrieving the Camera Manager:
v9 = *(_QWORD *)(qword_3D1D860 + 8LL * v3);
CamManager = qword_3D1D860;
ViewMatrix Location (Experimental):
ViewMatrix = CamManager + 0x548
(This is experimental and may require further verification.)
Raycast
Signature Address: 7646A1
Signature:
48 8D 15 ? ? ? ? E8 ? ? ? ? 48 8D 48 ? 48 8B 40 ? FF 50 ? 48 85 C0
Notes:
Contains the instruction:
lea rdx, off_3758E90
Identification: This is the raycast function.
Raycast
Signature Address: C2F870
Signature:
48 89 5C 24 ? 55 56 57 48 8D AC 24 ? ? ? ? 48 81 EC 30 02 00 00
Notes:
Decompiled Snippet Example:
v8 = (unsigned int)((__int64 (__fastcall *)(_OWORD *, __int64, _QWORD))loc_C90B30)(v10, a3, 0LL) != 0;
Identification: This is the raycast function.
ArrayInsertU64
Signature Address: 55A590
XRefs (Top 5 out of 106):
XREF #1 (@ 7C3A6F):
E8 ? ? ? ? 33 F6 90
XREF #2 (@ 7DBBA3):
E8 ? ? ? ? FF 07 F6 83
XREF #3 (@ 1F5A79F):
E8 ? ? ? ? 48 83 EE 08
XREF #4 (@ 1E35658):
E8 ? ? ? ? 4B 8D 04 76
XREF #5 (@ AA4401):
E8 ? ? ? ? 8B D7 49 8B CC
Decompiled Function:
__int64 __fastcall sub_55A590(__int64 *a1, _QWORD *a2);
// This function performs ArrayInsertU64.
GetVarBag
Signature Address: 2114600
XRefs (Top 5 out of 5):
XREF #1 (@ DA9C70):
E8 ? ? ? ? 48 8B D8 48 85 C0 74 ? 48 8B 96
XREF #2 (@ 20D626C):
E8 ? ? ? ? 48 8B F0 48 85 C0 74 ? 0F 57 DB
XREF #3 (@ 20D684C):
E8 ? ? ? ? 48 8B F8 48 85 C0 74 ? 48 8B 53 ? 4C 8D 45
Decompiled Function:
__int64 __fastcall sub_2114600(__int64 a1, __int64 a2);
// This function is the GetVarBag.
LocalPlayerUID
Signature Address: 74DAAD
Signature:
4A C7 84 C1 ? ? ? ? ? ? ? ? E9
Disassembly Reference:
.text:000000000074DAADmov qword ptr , 0
Notes:
The relevant offset is 0x2F0.
Use this guide to help navigate the binary and locate the functions during your analysis. Happy reversing!
Last edited by IEmulateEAC; Today at 05:07 PM.
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Unread Today, 05:23 PM          #2
CoolA1d
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Internal
SHA256: cc8eed781ba715533fc303f925035294ae2fe5f68e7ae64ca206459c4c12137c - 1111111.zip
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Download: https://www.unknowncheats.me/forum/d...=file&id=49933

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Unread Today, 05:41 PM          #3
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super ud :100:

jokes aside who the hell wrote this, probably one of the most inconsistent codebases i've ever seen lol
Last edited by battleofthegays; Today at 05:48 PM.
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艳福不浅 发表于 2025-6-15 01:12:43

这么好的东西必须支持!

艳福不浅 发表于 2025-6-25 20:16:45

打不开

艳福不浅 发表于 2025-6-25 23:54:08

有成品吗
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